All Courses This is a comprehensive list of courses offered by the Computer Science Deparment since approximatly 2011. Courses & Curriculum Related Resources CSD Current Courses | Full Schedule of Classes | Undergraduate Curriculum Requirements Bachelor's — additional information is available in the Undergraduate Catalog Graduate Curriculum Information MSCS Handbook | Fifth Year Master's Handbook | Ph.D. Handbook Back to Academics | Student Resources Course Level - Any -UndergradMastersDoctoral When Offered - Any -All semestersFall and SpringFall onlyIntermittentSpring onlySummer onlyUnknown Search for... 15050 Study Abroad Students who are interested in studying abroad should first contact the Office of International Education. More information on Study Abroad is available on OIE's Study Abroad page and at the CS Undergraduate Office. Instructor(s) Mark Stehlik Click to read more... 15050 Study Abroad Students who are interested in studying abroad should first contact the Office of International Education. More information on Study Abroad is available on OIE's Study Abroad page and at the CS Undergraduate Office. Instructor(s) Mark Stehlik Click to read more... 15050 Study Abroad Students who are interested in studying abroad should first contact the Office of International Education. More information on Study Abroad is available on OIE's Study Abroad page and at the CS Undergraduate Office. Instructor(s) Thomas Cortina Click to read more... 15051 Discrete Math Primer 1 DMP is an online course that introduces students to three foundational topics in mathematics: logic, sets and functions. The course differs from traditional counterparts in its strong and consistent emphasis on computational aspects. This approach is particularly suitable for students who are interested in the computational universe, and not just in classical mathematics. Each of the three modules in DMP ends in a checkpoint, an assessment that helps students evaluate their understanding of the material. Incoming undergraduate computer science majors are encouraged to take this online course prior to arrival on campus. Additionally, high school students contemplating a computer science or mathematics major may find this course useful. The course uses Carnegie Mellon's OLI system as a delivery platform. Click to read more... 15075 Computer Science Co-Op varies This course is meant for CS undergraduate students with a full-time internship that encompasses a summer and a contiguous semester, either Spring-Summer or Summer-Fall who wish to have this recorded on their academic transcript. Units posted for this course do not count toward any requirement for the CS undergraduate degree including free elective units. This course is not available to international students; consult with the Office for International Education for more information. Click to read more... 15090 Computer Science Practicum 3 This course is for Computer Science students who wish to have an internship experience as part of their curriculum. Students are required to write a one-page summary statement prior to registration that explains how their internship connects with their CS curriculum, specifically on how it uses material they have learned as well as prepares them for future courses. Near the end of the internship, students will be required to submit a reflection paper that describes the work they did in more detail, including lessons learned about the work experience and how they utilized their CS education to work effectively. International students should consult with the Office of International Education for appropriate paperwork and additional requirements before registration. Units earned count toward the total required units necessary for degree completion; students should speak with an academic advisor for details. This course may be taken at most 3 times for a total of 9 units maximum. Students normally register for this course for use during the summer semester. Instructor(s) Mark Stehlik Click to read more... 15090 Computer Science Practicum 3 This course is for Computer Science students who wish to have an internship experience as part of their curriculum. Students are required to write a one-page summary statement prior to registration that explains how their internship connects with their CS curriculum, specifically on how it uses material they have learned as well as prepares them for future courses. Near the end of the internship, students will be required to submit a reflection paper that describes the work they did in more detail, including lessons learned about the work experience and how they utilized their CS education to work effectively. International students should consult with the Office of International Education for appropriate paperwork and additional requirements before registration. Units earned count toward the total required units necessary for degree completion; students should speak with an academic advisor for details. This course may be taken at most 3 times for a total of 9 units maximum. Students normally register for this course for use during the summer semester. Instructor(s) Mark Stehlik Click to read more... 15090 Computer Science Practicum 3 This course is for Computer Science students who wish to have an internship experience as part of their curriculum. Students are required to write a one-page summary statement prior to registration that explains how their internship connects with their CS curriculum, specifically on how it uses material they have learned as well as prepares them for future courses. Near the end of the internship, students will be required to submit a reflection paper that describes the work they did in more detail, including lessons learned about the work experience and how they utilized their CS education to work effectively. International students should consult with the Office of International Education for appropriate paperwork and additional requirements before registration. Units earned count toward the total required units necessary for degree completion; students should speak with an academic advisor for details. This course may be taken at most 3 times for a total of 9 units maximum. Students normally register for this course for use during the summer semester. Instructor(s) Mark Stehlik Click to read more... 15090 Computer Science Practicum 3 This course is for Computer Science students who wish to have an internship experience as part of their curriculum. Students are required to write a one-page summary statement prior to registration that explains how their internship connects with their CS curriculum, specifically on how it uses material they have learned as well as prepares them for future courses. Near the end of the internship, students will be required to submit a reflection paper that describes the work they did in more detail, including lessons learned about the work experience and how they utilized their CS education to work effectively. International students should consult with the Office of International Education for appropriate paperwork and additional requirements before registration. Units earned count toward the total required units necessary for degree completion; students should speak with an academic advisor for details. This course may be taken at most 3 times for a total of 9 units maximum. Students normally register for this course for use during the summer semester. Click to read more... 15104 Introduction to Computing for Creative Practice 10 An introduction to fundamental computing principles and programming techniques for creative cultural practices, with special consideration to applications in music, design and the visual arts. Intended for students with little to no prior programming experience, the course develops skills and understanding of text-based programming in a procedural style, including idioms of sequencing, selection, iteration, and recursion. Topics include data organization (arrays, files, trees), interfaces and abstraction (modular software design, using sensor data and software libraries), basic algorithms (searching and sorting), and computational principles (randomness, concurrency, complexity). Intended for students participating in IDeATe courses or minors who have not taken 15-112. Instructor(s) Thomas Cortina Click to read more... 15110 Principles of Computing 10 A course in fundamental computing principles for students with minimal or no computing background. Programming constructs: sequencing, selection, iteration, and recursion. Data organization: arrays and lists. Use of abstraction in computing: data representation, computer organization, computer networks, functional decomposition, and application programming interfaces. Use of computational principles in problem-solving: divide and conquer, randomness, and concurrency. Classification of computational problems based on complexity, non-computable functions, and using heuristics to find reasonable solutions to complex problems. Social, ethical and legal issues associated with the development of new computational artifacts will also be discussed. Please direct any questions about this waitlist to Sara Kuntz at sgolembi@andrew.cmu.edu. Click to read more... 15110 Principles of Computing 10 A course in fundamental computing principles for students with minimal or no computing background. Programming constructs: sequencing, selection, iteration, and recursion. Data organization: arrays and lists. Use of abstraction in computing: data representation, computer organization, computer networks, functional decomposition, and application programming interfaces. Use of computational principles in problem-solving: divide and conquer, randomness, and concurrency. Classification of computational problems based on complexity, non-computable functions, and using heuristics to find reasonable solutions to complex problems. Social, ethical and legal issues associated with the development of new computational artifacts will also be discussed. Instructor(s) Franceska XhakajKelly Rivers Click to read more... 15110 Principles of Computing 10 A course in fundamental computing principles for students with minimal or no computing background. Programming constructs: sequencing, selection, iteration, and recursion. Data organization: arrays and lists. Use of abstraction in computing: data representation, computer organization, computer networks, functional decomposition, and application programming interfaces. Use of computational principles in problem-solving: divide and conquer, randomness, and concurrency. Classification of computational problems based on complexity, non-computable functions, and using heuristics to find reasonable solutions to complex problems. Social, ethical and legal issues associated with the development of new computational artifacts will also be discussed. Instructor(s) Franceska XhakajKelly Rivers Click to read more... 15110 Principles of Computing 10 A course in fundamental computing principles for students with minimal or no computing background. Programming constructs: sequencing, selection, iteration, and recursion. Data organization: arrays and lists. Use of abstraction in computing: data representation, computer organization, computer networks, functional decomposition, and application programming interfaces. Use of computational principles in problem-solving: divide and conquer, randomness, and concurrency. Classification of computational problems based on complexity, non-computable functions, and using heuristics to find reasonable solutions to complex problems. Social, ethical and legal issues associated with the development of new computational artifacts will also be discussed. Instructor(s) Michael TaylorRanysha Ware Click to read more... 15111 College Programming and Computer Science (College in High School) 12 A college-level introduction to the foundations of programming with an emphasis on problem-solving in Python with clear, robust, and reasonably efficient code using top-down design, informal analysis, and effective testing and debugging. Topics include data and expressions, conditionals, loops, strings, 1d and 2d lists, animations using model-view-controller, sets, dictionaries, efficiency and Big O, object-oriented programming, recursion and backtracking. Instructor(s) Mark Stehlik Click to read more... 15112 Fundamentals of Programming and Computer Science 12 A technical introduction to the fundamentals of programming with an emphasis on producing clear, robust, and reasonably efficient code using top-down design, informal analysis, and effective testing and debugging. Starting from first principles, we will cover a large subset of the Python programming language, including its standard libraries and programming paradigms. We will also target numerous deployment scenarios, including standalone programs, shell scripts, and web-based applications. This course assumes no prior programming experience. Even so, it is a fast-paced and rigorous preparation for 15-122. Students seeking a more gentle introduction to computer science should consider first taking 15-110. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Click to read more... 15112 Fundamentals of Programming and Computer Science 12 A technical introduction to the fundamentals of programming with an emphasis on producing clear, robust, and reasonably efficient code using top-down design, informal analysis, and effective testing and debugging. Starting from first principles, we will cover a large subset of the Python programming language, including its standard libraries and programming paradigms. We will also target numerous deployment scenarios, including standalone programs, shell scripts, and web-based applications. This course assumes no prior programming experience. Even so, it is a fast-paced and rigorous preparation for 15-122. Students seeking a more gentle introduction to computer science should consider first taking 15-110. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. (GHC Clusters are the 3 labs on on Gates floor 5, 5207, 5208, and 5210) Instructor(s) David KosbieMichael Taylor Click to read more... 15112 Fundamentals of Programming and Computer Science 12 A technical introduction to the fundamentals of programming with an emphasis on producing clear, robust, and reasonably efficient code using top-down design, informal analysis, and effective testing and debugging. Starting from first principles, we will cover a large subset of the Python programming language, including its standard libraries and programming paradigms. We will also target numerous deployment scenarios, including standalone programs, shell scripts, and web-based applications. This course assumes no prior programming experience. Even so, it is a fast-paced and rigorous preparation for 15-122. Students seeking a more gentle introduction to computer science should consider first taking 15-110. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. (GHC Clusters are the 3 labs on on Gates floor 5, 5207, 5208, and 5210) Instructor(s) David KosbieMichael Taylor Click to read more... 15112 Fundamentals of Programming and Computer Science 12 A technical introduction to the fundamentals of programming with an emphasis on producing clear, robust, and reasonably efficient code using top-down design, informal analysis, and effective testing and debugging. Starting from first principles, we will cover a large subset of the Python programming language, including its standard libraries and programming paradigms. We will also target numerous deployment scenarios, including standalone programs, shell scripts, and web-based applications. This course assumes no prior programming experience. Even so, it is a fast-paced and rigorous preparation for 15-122. Students seeking a more gentle introduction to computer science should consider first taking 15-110. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) David KosbieAustin Schick Click to read more... 15121 Introduction to Data Structures 10 A continuation of the process of program design and analysis for students with some prior programming experience (functions, loops, and arrays, not necessarily in Java). The course reinforces object-oriented programming techniques in Java and covers data aggregates, data structures (e.g., linked lists, stacks, queues, trees, and graphs), and an introduction to the analysis of algorithms that operate on those data structures. Instructor(s) Franceska Xhakaj Click to read more... 15122 Principles of Imperative Computation 12 For students with a basic understanding of programming (variables, expressions, loops, arrays, functions). Teaches imperative programming and methods for ensuring the correctness of programs. Students will learn the process and concepts needed to go from high-level descriptions of algorithms to correct imperative implementations, with specific application to basic data structures and algorithms. Much of the course will be conducted in a subset of C amenable to verification, with a transition to full C near the end. This course prepares students for 15-213 and 15-210. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Click to read more... 15122 Principles of Imperative Computation 12 For students with a basic understanding of programming (variables, expressions, loops, arrays, functions). Teaches imperative programming and methods for ensuring the correctness of programs. Students will learn the process and concepts needed to go from high-level descriptions of algorithms to correct imperative implementations, with specific application to basic data structures and algorithms. Much of the course will be conducted in a subset of C amenable to verification, with a transition to full C near the end. This course prepares students for 15-213 and 15-210. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. (GHC Clusters are the 3 labs on on Gates floor 5, 5207, 5208, and 5210) Instructor(s) Iliano CervesatoAnne Kohlbrenner Click to read more... 15122 Principles of Imperative Computation 12 For students with a basic understanding of programming (variables, expressions, loops, arrays, functions). Teaches imperative programming and methods for ensuring the correctness of programs. Students will learn the process and concepts needed to go from high-level descriptions of algorithms to correct imperative implementations, with specific application to basic data structures and algorithms. Much of the course will be conducted in a subset of C amenable to verification, with a transition to full C near the end. This course prepares students for 15-213 and 15-210. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. (GHC Clusters are the 3 labs on on Gates floor 5, 5207, 5208, and 5210) Instructor(s) Anne KohlbrennerIliano Cervesato Click to read more... 15122 Principles of Imperative Computation 12 For students with a basic understanding of programming (variables, expressions, loops, arrays, functions). Teaches imperative programming and methods for ensuring the correctness of programs. Students will learn the process and concepts needed to go from high-level descriptions of algorithms to correct imperative implementations, with specific application to basic data structures and algorithms. Much of the course will be conducted in a subset of C amenable to verification, with a transition to full C near the end. This course prepares students for 15-213 and 15-210. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Iliano CervesatoAnne Kohlbrenner Click to read more... 15150 Principles of Functional Programming 12 An introduction to programming based on a "functional" model of computation. The functional model is a natural generalization of algebra in which programs are formulas that describe the output of a computation in terms of its inputs---that is, as a function. But instead of being confined to real- or complex-valued functions, the functional model extends the algebraic view to a very rich class of data types, including not only aggregates built up from other types, but also functions themselves as values. This course is an introduction to programming that is focused on the central concepts of function and type. One major theme is the interplay between inductive types, which are built up incrementally; recursive functions, which compute over inductive types by decomposition; and proof by structural induction, which is used to prove the correctness and time complexity of a recursive function. Another major theme is the role of types in structuring large programs into separate modules, and the integration of imperative programming through the introduction of data types whose values may be altered during computation. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Michael ErdmannZeliha Dilsun Kaynar Click to read more... 15150 Principles of Functional Programming 12 An introduction to programming based on a "functional" model of computation. The functional model is a natural generalization of algebra in which programs are formulas that describe the output of a computation in terms of its inputs---that is, as a function. But instead of being confined to real- or complex-valued functions, the functional model extends the algebraic view to a very rich class of data types, including not only aggregates built up from other types, but also functions themselves as values. This course is an introduction to programming that is focused on the central concepts of function and type. One major theme is the interplay between inductive types, which are built up incrementally; recursive functions, which compute over inductive types by decomposition; and proof by structural induction, which is used to prove the correctness and time complexity of a recursive function. Another major theme is the role of types in structuring large programs into separate modules, and the integration of imperative programming through the introduction of data types whose values may be altered during computation. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Zeliha Dilsun KaynarMichael Erdmann Click to read more... 15150 Principles of Functional Programming 12 An introduction to programming based on a "functional" model of computation. The functional model is a natural generalization of algebra in which programs are formulas that describe the output of a computation in terms of its inputs---that is, as a function. But instead of being confined to real- or complex-valued functions, the functional model extends the algebraic view to a very rich class of data types, including not only aggregates built up from other types, but also functions themselves as values. This course is an introduction to programming that is focused on the central concepts of function and type. One major theme is the interplay between inductive types, which are built up incrementally; recursive functions, which compute over inductive types by decomposition; and proof by structural induction, which is used to prove the correctness and time complexity of a recursive function. Another major theme is the role of types in structuring large programs into separate modules, and the integration of imperative programming through the introduction of data types whose values may be altered during computation. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Stephanie BalzerZeliha Dilsun Kaynar Click to read more... 15150 Principles of Functional Programming 12 An introduction to programming based on a "functional" model of computation. The functional model is a natural generalization of algebra in which programs are formulas that describe the output of a computation in terms of its inputs---that is, as a function. But instead of being confined to real- or complex-valued functions, the functional model extends the algebraic view to a very rich class of data types, including not only aggregates built up from other types, but also functions themselves as values. This course is an introduction to programming that is focused on the central concepts of function and type. One major theme is the interplay between inductive types, which are built up incrementally; recursive functions, which compute over inductive types by decomposition; and proof by structural induction, which is used to prove the correctness and time complexity of a recursive function. Another major theme is the role of types in structuring large programs into separate modules, and the integration of imperative programming through the introduction of data types whose values may be altered during computation. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. David Khan will be teaching this course, Summer 22. Please direct any questions about this waitlist to Amy Weis at alweis@andrew.cmu.edu. Click to read more... 15151 Mathematical Foundations for Computer Science 12 *CS majors only* This course is offered to incoming Computer Science freshmen and focuses on the fundamental concepts in Mathematics that are of particular interest to Computer Science such as logic, sets,induction, functions, and combinatorics. These topics are used as a context in which students learn to formalize arguments using the methods of mathematical proof. This course uses experimentation and collaboration as ways to gain better understanding of the material. Open to CS freshmen only. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Richard Peng Click to read more... 15151 Mathematical Foundations for Computer Science 12 *CS majors only* This course is offered to incoming Computer Science freshmen and focuses on the fundamental concepts in Mathematics that are of particular interest to Computer Science such as logic, sets, induction, functions, and combinatorics. These topics are used as a context in which students learn to formalize arguments using the methods of mathematical proof. This course uses experimentation and collaboration as ways to gain better understanding of the material. NOTE: students must achieve a C or better in order to use this course to satisfy the prerequisite for any subsequent Computer Science course. Instructor(s) Richard Peng Click to read more... 15151 Mathematical Foundations for Computer Science 12 *CS majors only* This course is offered to incoming Computer Science freshmen and focuses on the fundamental concepts in Mathematics that are of particular interest to Computer Science such as logic, sets,induction, functions, and combinatorics. These topics are used as a context in which students learn to formalize arguments using the methods of mathematical proof. This course uses experimentation and collaboration as ways to gain better understanding of the material. Open to CS freshmen only. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) John Mackey Click to read more... 15155 The Computational Lens 9 What is knowable, in principle and in practice? - What does it mean to be intelligent? - Can creativity be automated? - What is the role of randomness in the universe? - How can we achieve provable guarantees of security, privacy, fairness, etc. in various settings? - What does the social network of the world look like? - Do we live in a simulation? Despite their differences, all of these questions are fundamentally about the notion of computation. And all these questions can be put under the following single umbrella: What is computation and how does it shape our understanding of life, science, technology, and society? This course is for anyone interested in these questions and more broadly, anyone interested in the algorithmic lens to tackle hard, foundational problems. Our goal will be to find reliable explanations through modeling and rigorous reasoning. We will discuss great and powerful ideas from the field of theory of computation and see how these ideas shed new light on human reasoning, laws of nature, life, technology, and society. Click to read more... 15195 Competition Programming I 5 Each year, Carnegie Mellon fields several teams for participation in the ICPC Regional Programming Contest. During many recent years, one of those teams has earned the right to represent Carnegie Mellon at the ICPC World Finals. This course is a vehicle for those who consistently and rigorously train in preparation for the contests to earn course credit for their effort and achievement. Preparation involves the study of algorithms, the practice of programming and debugging, the development of test sets, and the growth of team, communication, and problem solving skills. Neither the course grade nor the number of units earned are dependent on ranking in any contest. Students are not required to earn course credit to participate in practices or to compete in ACM-ICPC events. Instructor(s) Daniel Sleator Click to read more... 15195 Competition Programming I 5 Each year, Carnegie Mellon fields several teams for participation in the ICPC Regional Programming Contest. During many recent years, one of those teams has earned the right to represent Carnegie Mellon at the ICPC World Finals. This course is a vehicle for those who consistently and rigorously train in preparation for the contests to earn course credit for their effort and achievement. Preparation involves the study of algorithms, the practice of programming and debugging, the development of test sets, and the growth of team, communication, and problem solving skills. Neither the course grade nor the number of units earned are dependent on ranking in any contest. Students are not required to earn course credit to participate in practices or to compete in ACM-ICPC events. Students who have not yet taken 15-295 should register for 15-195; only students who have already taken 15-295 should register for 15-295 again. Instructor(s) Daniel Sleator Click to read more... 15195 Competition Programming I 5 Each year, Carnegie Mellon fields several teams for participation in the ICPC Regional Programming Contest. During many recent years, one of those teams has earned the right to represent Carnegie Mellon at the ICPC World Finals. This course is a vehicle for those who consistently and rigorously train in preparation for the contests to earn course credit for their effort and achievement. Preparation involves the study of algorithms, the practice of programming and debugging, the development of test sets, and the growth of team, communication, and problem solving skills. Neither the course grade nor the number of units earned are dependent on ranking in any contest. Students are not required to earn course credit to participate in practices or to compete in ACM-ICPC events. Students who have not yet taken 15-295 should register for 15-195; only students who have already taken 15-295 should register for 15-295 again. Instructor(s) Daniel Sleator Click to read more... 15210 Parallel and Sequential Data Structures and Algorithms 12 Teaches students about how to design, analyze, and program algorithms and data structures. The course emphasizes parallel algorithms and analysis, and how sequential algorithms can be considered a special case. The course goes into more theoretical content on algorithm analysis than 15-122 and 15-150 while still including a significant programming component and covering a variety of practical applications such as problems in data analysis, graphics, text processing, and the computational sciences. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Register for Lecture 1. All students will be waitlisted for Lecture 2 until Lecture 1 is full. Instructor(s) Charles GarrodGuy Blelloch Click to read more... 15210 Parallel and Sequential Data Structures and Algorithms 12 Teaches students about how to design, analyze, and program algorithms and data structures. The course emphasizes parallel algorithms and analysis, and how sequential algorithms can be considered a special case. The course goes into more theoretical content on algorithm analysis than 15-122 and 15-150 while still including a significant programming component and covering a variety of practical applications such as problems in data analysis, graphics, text processing, and the computational sciences. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Umut AcarDaniel Sleator Click to read more... 15210 Parallel and Sequential Data Structures and Algorithms 12 Teaches students about how to design, analyze, and program algorithms and data structures. The course emphasizes parallel algorithms and analysis, and how sequential algorithms can be considered a special case. The course goes into more theoretical content on algorithm analysis than 15-122 and 15-150 while still including a significant programming component and covering a variety of practical applications such as problems in data analysis, graphics, text processing, and the computational sciences. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Daniel SleatorUmut Acar Click to read more... 15213 Introduction to Computer Systems 12 This course provides a programmer's view of how computer systems execute programs, store information, and communicate. It enables students to become more effective programmers, especially in dealing with issues of performance, portability and robustness. It also serves as a foundation for courses on compilers, networks, operating systems, and computer architecture, where a deeper understanding of systems-level issues is required. Topics covered include: machine-level code and its generation by optimizing compilers, performance evaluation and optimization, computer arithmetic, memory organization and management, networking technology and protocols, and supporting concurrent computation. NOTE FOR GRADUATE STUDENTS: This course is not open to graduate students beginning Spring 2015. Graduate students must register for 15-513 instead. Instructor(s) Brian RailingPhillip Gibbons Click to read more... 15213 Introduction to Computer Systems 12 This course provides a programmer's view of how computer systems execute programs, store information, and communicate. It enables students to become more effective programmers, especially in dealing with issues of performance, portability and robustness. It also serves as a foundation for courses on compilers, networks, operating systems, and computer architecture, where a deeper understanding of systems-level issues is required. Instructor(s) Ranysha WareDavid AndersenNathan Beckmann Click to read more... 15213 Introduction to Computer Systems 12 This course provides a programmer's view of how computer systems execute programs, store information, and communicate. It enables students to become more effective programmers, especially in dealing with issues of performance, portability and robustness. It also serves as a foundation for courses on compilers, networks, operating systems, and computer architecture, where a deeper understanding of systems-level issues is required. Topics covered include: machine-level code and its generation by optimizing compilers, performance evaluation and optimization, computer arithmetic, memory organization and management, networking technology and protocols, and supporting concurrent computation. NOTE FOR GRADUATE STUDENTS: This course is not open to graduate students beginning Spring 2015. Graduate students must register for 15-513 instead. Instructor(s) Nathan BeckmannBrian RailingDavid Andersen Click to read more... 15213 Introduction to Computer Systems 12 This course provides a programmer's view of how computer systems execute programs, store information, and communicate. It enables students to become more effective programmers, especially in dealing with issues of performance, portability and robustness. It also serves as a foundation for courses on compilers, networks, operating systems, and computer architecture, where a deeper understanding of systems-level issues is required. Topics covered include: machine-level code and its generation by optimizing compilers, performance evaluation and optimization, computer arithmetic, memory organization and management, networking technology and protocols, and supporting concurrent computation. NOTE FOR GRADUATE STUDENTS: This course is not open to graduate students beginning Spring 2015. Graduate students must register for 15-513 instead. Click to read more... 15251 Great Ideas in Theoretical Computer Science 12 This course is about how to use theoretical ideas to formulate and solve problems in computer science. It integrates mathematical material with general problem solving techniques and computer science applications. Examples are drawn from algorithms, complexity theory, game theory, probability theory, graph theory, automata theory, algebra, cryptography, and combinatorics. Assignments involve both mathematical proofs and programming. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Anil Ada Click to read more... 15251 Great Ideas in Theoretical Computer Science 12 This course is about how to use theoretical ideas to formulate and solve problems in computer science. It integrates mathematical material with general problem solving techniques and computer science applications. Examples are drawn from algorithms, complexity theory, game theory, probability theory, graph theory, automata theory, algebra, cryptography, and combinatorics. Assignments involve both mathematical proofs and programming. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Feras SaadAnil Ada Click to read more... 15251 Great Ideas in Theoretical Computer Science 12 This course is about how to use theoretical ideas to formulate and solve problems in computer science. It integrates mathematical material with general problem solving techniques and computer science applications. Examples are drawn from algorithms, complexity theory, game theory, probability theory, graph theory, automata theory, algebra, cryptography, and combinatorics. Assignments involve both mathematical proofs and programming. NOTE: students must achieve a C or better in order to use this course to satisfy the pre-requisite for any subsequent Computer Science course. Instructor(s) Anil AdaFeras Saad Click to read more... 15252 More Great Ideas in Theoretical Computer Science 5 This course is intended for students who are taking 15-251 and would like more intensive exposure to theoretical computer science. The goal is to bring interested students closer to the research frontier. The class meets once a week for a lecture and the students are expected to solve a number of homework problems during the course of the semester. The work done in 15-252 does not replace any of the requirements of 15-251. Having achieved a grade of A in 15-151/21-127 is recommended. Instructor(s) Klaus Sutner Click to read more... 15259 Probability and Computing 12 Probability theory is indispensable in computer science today. In areas such as artificial intelligence and computer science theory, probabilistic reasoning and randomization are central. Within networks and systems, probability is used to model uncertainty and queuing latency. This course gives an introduction to probability as it is used in computer science theory and practice, drawing on applications and current research developments as motivation. The course has 3 parts: Part I is an introduction to probability, including discrete and continuous random variables, heavy tails, simulation, Laplace transforms, z-transforms, and applications of generating functions. Part II is an in-depth coverage of concentration inequalities, like the Chernoff bound and SLLN bounds, as well as their use in randomized algorithms. Part III covers Markov chains (both discrete-time and continuous-time) and stochastic processes and their application to queuing systems performance modeling. This is a fast-paced class which will cover more material than the other probability options and will cover it in greater depth. Instructor(s) Mor Harchol-BalterFeras Saad Click to read more... 15259 Probability and Computing 12 Probability theory is indispensable in computer science today. In areas such as artificial intelligence and computer science theory, probabilistic reasoning and randomization are central. Within networks and systems, probability is used to model uncertainty and queuing latency. This course gives an introduction to probability as it is used in computer science theory and practice, drawing on applications and current research developments as motivation. The course has 3 parts: Part I is an introduction to probability, including discrete and continuous random variables, heavy tails, simulation, Laplace transforms, z-transforms, and applications of generating functions. Part II is an in-depth coverage of concentration inequalities, like the Chernoff bound and SLLN bounds, as well as their use in randomized algorithms. Part III covers Markov chains (both discrete-time and continuous-time) and stochastic processes and their application to queuing systems performance modeling. This is a fast-paced class which will cover more material than the other probability options and will cover it in greater depth. Instructor(s) Weina WangMor Harchol-Balter Click to read more... 15259 Probability and Computing 9 Probability theory is indispensable in computer science today. In areas such as artificial intelligence and computer science theory, probabilistic reasoning and randomization are central. Within networks and systems, probability is used to model uncertainty and queuing latency. This course gives an introduction to probability as it is used in computer science theory and practice, drawing on applications and current research developments as motivation. The course has 3 parts: Part I is an introduction to probability, including discrete and continuous random variables, heavy tails, simulation, Laplace transforms, z-transforms, and applications of generating functions. Part II is an in-depth coverage of concentration inequalities, like the Chernoff bound and SLLN bounds, as well as their use in randomized algorithms. Part III covers Markov chains (both discrete-time and continuous-time) and stochastic processes and their application to queuing systems performance modeling. This is a fast-paced class which will cover more material than the other probability options and will cover it in greater depth. Instructor(s) Mor Harchol-BalterWeina Wang Click to read more... 15260 Statistics and Computing 3 Statistics is essential for a wide range of fields including machine learning, artificial intelligence, bioinformatics, and finance. This mini course presents the fundamental concepts and methods in statistics in six lectures. The course covers key topics in statistical estimation, inference, and prediction. This course is only open to students enrolled in 15-259. Enrollment for 15-260, mini 4, starts around mid semester. Click to read more... 15281 Artificial Intelligence: Representation and Problem Solving 12 This course is about the theory and practice of Artificial Intelligence. We will study modern techniques for computers to represent task-relevant information and make intelligent (i.e. satisficing or optimal) decisions towards the achievement of goals. The search and problem solving methods are applicable throughout a large range of industrial, civil, medical, financial, robotic, and information systems. We will investigate questions about AI systems such as: how to represent knowledge, how to effectively generate appropriate sequences of actions and how to search among alternatives to find optimal or near-optimal solutions. We will also explore how to deal with uncertainty in the world, how to learn from experience, and how to learn decision rules from data. We expect that by the end of the course students will have a thorough understanding of the algorithmic foundations of AI, how probability and AI are closely interrelated, and how automated agents learn. We also expect students to acquire a strong appreciation of the big-picture aspects of developing fully autonomous intelligent agents. Other lectures will introduce additional aspects of AI, including natural language processing, web-based search engines, industrial applications, autonomous robotics, and economic/game-theoretic decision making. Instructor(s) Patrick Virtue Click to read more... 15281 Artificial Intelligence: Representation and Problem Solving 12 This course is about the theory and practice of Artificial Intelligence. We will study modern techniques for computers to represent task-relevant information and make intelligent (i.e. satisficing or optimal) decisions towards the achievement of goals. The search and problem solving methods are applicable throughout a large range of industrial, civil, medical, financial, robotic, and information systems. We will investigate questions about AI systems such as: how to represent knowledge, how to effectively generate appropriate sequences of actions and how to search among alternatives to find optimal or near-optimal solutions. We will also explore how to deal with uncertainty in the world, how to learn from experience, and how to learn decision rules from data. Instructor(s) Tuomas SandholmVincent Conitzer Click to read more... 15281 Artificial Intelligence: Representation and Problem Solving 12 This course is about the theory and practice of Artificial Intelligence. We will study modern techniques for computers to represent task-relevant information and make intelligent (i.e. satisficing or optimal) decisions towards the achievement of goals. The search and problem solving methods are applicable throughout a large range of industrial, civil, medical, financial, robotic, and information systems. We will investigate questions about AI systems such as: how to represent knowledge, how to effectively generate appropriate sequences of actions and how to search among alternatives to find optimal or near-optimal solutions. We will also explore how to deal with uncertainty in the world, how to learn from experience, and how to learn decision rules from data. We expect that by the end of the course students will have a thorough understanding of the algorithmic foundations of AI, how probability and AI are closely interrelated, and how automated agents learn. We also expect students to acquire a strong appreciation of the big-picture aspects of developing fully autonomous intelligent agents. Other lectures will introduce additional aspects of AI, including natural language processing, web-based search engines, industrial applications, autonomous robotics, and economic/game-theoretic decision making. Instructor(s) Nihar ShahTuomas Sandholm Click to read more... 15292 History of Computing 5 This course traces the history of computational devices, pioneers and principles from the early ages through the present. Topics include early computational devices, mechanical computation in the 19th century, events that led to electronic computing advances in the 20th century, the advent of personal computing and the Internet, and the social, legal and ethical impact of modern computational artifacts. This course also includes a history of programming languages, operating systems, processors and computing platforms. Students should have an introductory exposure to programming prior to taking this course. Instructor(s) Thomas Cortina Click to read more... 15294 Special Topic: Rapid Prototyping Technologies 5 This mini-course introduces students to rapid prototyping technologies with a focus on laser cutting and 3D printing. The course has three components: 1) A survey of rapid prototyping and additive manufacturing technologies, the maker and open source movements, and societal impacts of these technologies; 2) An introduction to the computer science behind these technologies: CAD tools, file formats, slicing algorithms; 3) Hands-on experience with SolidWorks, laser cutting, and 3D printing, culminating in student projects (e.g. artistic creations, functional objects, replicas of famous calculating machines, etc.). Instructor(s) David Touretzky Click to read more... 15294 Rapid Prototyping Technologies 5 This mini-course introduces students to rapid prototyping technologies with a focus on laser cutting and 3D printing. The course has three components: 1) A survey of rapid prototyping and additive manufacturing technologies, the maker and open source movements, and societal impacts of these technologies; 2) An introduction to the computer science behind these technologies: CAD tools, file formats, slicing algorithms; 3) Hands-on experience with SolidWorks, laser cutting, and 3D printing, culminating in student projects (e.g. artistic creations, functional objects, replicas of famous calculating machines, etc.). Instructor(s) David Touretzky Click to read more... 15295 Competition Programming II 5 Each year, Carnegie Mellon fields several teams for participation in the ICPC Regional Programming Contest. During many recent years, one of those teams has earned the right to represent Carnegie Mellon at the ICPC World Finals. This course is a vehicle for those who consistently and rigorously train in preparation for the contests to earn course credit for their effort and achievement. Preparation involves the study of algorithms, the practice of programming and debugging, the development of test sets, and the growth of team, communication, and problem solving skills. Neither the course grade nor the number of units earned are dependent on ranking in any contest. Students are not required to earn course credit to participate in practices or to compete in ACM-ICPC events. Students who have not yet taken 15-295 should register for 15-195; only students who have already taken 15-295 should register for 15-295 again. Instructor(s) Daniel Sleator Click to read more... 15295 Competition Programming and Problem Solving 5 Each year, Carnegie Mellon fields two teams for participation in the ACM-ICPC Regional Programming Contest. During many recent years, one of those teams has earned the right to represent Carnegie Mellon at the ACM-ICPC World Finals. This course is a vehicle for those who consistently and rigorously train in preparation for the contests to earn course credit for their effort and achievement. Preparation involves the study of algorithms, the practice of programming and debugging, the development of test sets, and the growth of team, communication, and problem solving skills. Neither the course grade nor the number of units earned are dependent on ranking in any contest. Students are not required to earn course credit to participate in practices or to compete in ACM-ICPC events. Instructor(s) Daniel Sleator Click to read more... 15295 Competition Programming and Problem Solving 5 Each year, Carnegie Mellon fields two teams for participation in the ACM-ICPC Regional Programming Contest. During many recent years, one of those teams has earned the right to represent Carnegie Mellon at the ACM-ICPC World Finals. This course is a vehicle for those who consistently and rigorously train in preparation for the contests to earn course credit for their effort and achievement. Preparation involves the study of algorithms, the practice of programming and debugging, the development of test sets, and the growth of team, communication, and problem solving skills. Neither the course grade nor the number of units earned are dependent on ranking in any contest. Students are not required to earn course credit to participate in practices or to compete in ACM-ICPC events. Instructor(s) Daniel Sleator Click to read more... 15311 Logic and Mechanized Reasoning 9 Symbolic logic is fundamental to computer science, providing a foundation for the theory of programming languages, database theory, AI, knowledge representation, automated reasoning, interactive theorem proving, and formal verification. Formal methods based on logic complement statistical methods and machine learning by providing rules of inference and means of representation with precise semantics. These methods are central to hardware and software verification, and have also been used to solve open problems in mathematics. This course will introduce students to logic on three levels: theory, implementation, and application. It will focus specifically on applications to automated reasoning and interactive theorem proving. We will present the underlying mathematical theory, and students will develop the mathematical skills that are needed to design and reason about logical systems in a rigorous way. We will also show students how to represent logical objects in a functional programming language, Lean, and how to implement fundamental logical algorithms. We will show students how to use contemporary automated reasoning tools, including SAT solvers, SMT solvers, and first-order theorem provers to solve challenging problems. Finally, we will show students how to use Lean as an interactive theorem prover. Instructor(s) Marijn Heule Click to read more... Pagination Current page 1 Page 2 Page 3 Page 4 Page 5 Page 6 Next page ›› Last page Last »