
Current Courses
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Courses & Curriculum Related Resources
Full Schedule of Classes | Undergraduate Curriculum Requirements I CSD Courses History
Bachelor's — additional information is available in the Undergraduate Catalog
Graduate Curriculum Information MSCS Handbook | Fifth Year Master's Handbook | Ph.D. Handbook
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This course provides a programmer's view of how computer systems execute programs, store information, and communicate. It enables students to become more effective programmers, especially in dealing with issues of performance, portability and robustness. It also serves as a foundation for courses on compilers, networks, operating systems, and computer architecture, where a deeper understanding of systems-level issues is required. Topics covered include: machine-level code and its generation by optimizing compilers, performance evaluation and optimization, computer arithmetic, memory organization and management, networking technology and protocols, and supporting concurrent computation. NOTE FOR GRADUATE STUDENTS: This course is not open to graduate students beginning Spring 2015. Graduate students must register for 15-513 instead.
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Use of computational techniques to operationalize basic concepts from economics. Expressive marketplaces: combinatorial auctions and exchanges, winner determination problem. Game theory: normal and extensive-form games, equilibrium notions, computing equilibria. Mechanism design: auction theory, automated mechanism design.
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The Monte Carlo method uses random sampling to solve computational problems that would otherwise be intractable, and enables computers to model complex systems in nature that are otherwise too difficult to simulate. This course provides a first introduction to Monte Carlo methods from complementary theoretical and applied points of view, and will include implementation of practical algorithms. Topics include random number generation, sampling, Markov chains, Monte Carlo integration, stochastic processes, and applications in computational science. Students need a basic background in probability, multivariable calculus, and some coding experience in any language.
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The School of Computer Science offers Independent Study courses, which allow motivated students to work on projects under the supervision of a faculty advisor while receiving academic credit. Independent studies are usually one semester in duration and require prior approval from the faculty member and the School of Computer Science.
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The School of Computer Science offers Independent Study courses, which allow motivated students to work on projects under the supervision of a faculty advisor while receiving academic credit. Independent studies are usually one semester in duration and require prior approval from the faculty member and the School of Computer Science.
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Operating System Design and Implementation is a rigorous hands-on introduction to the principles and practice of operating systems. The core experience is writing a small Unix-inspired OS kernel, in C with some x86 assembly language, which runs on a PC hardware simulator (and on actual PC hardware if you wish). Work is done in two-person teams, and "team programming" skills (source control, modularity, documentation) are emphasized. The size and scope of the programming assignments typically result in students significantly developing their design, implementation, and debugging abilities. Core concepts include the process model, virtual memory, threads, synchronization, and deadlock; the course also surveys higher-level OS topics including file systems, interprocess communication, networking, and security. Students, especially graduate students, who have not satisfied the prerequisite at Carnegie Mellon are strongly cautioned - to enter the class you must be able to write a storage allocator in C, use a debugger, understand 2's-complement arithmetic, and translate between C and x86 assembly language. The instructor may require you to complete a skills assessment exercise before the first week of the semester in order to remain registered in the class. Auditing: this course is usually full, and we generally receive many more requests to audit than we can accept. If you wish to audit, please have your advisor contact us before the semester begins to discuss your educational goals.
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The goal of this class is for students to acquire hands-on experience with operating-system code as it is developed and deployed in the real world. Groups of two to four students will select, build, install, and become familiar with an open-source operating system project; propose a significant extension or upgrade to that project; and develop a production-quality implementation meeting the coding standards of that project. Unless infeasible, the results will be submitted to the project for inclusion in the code base. Variations on this theme are possible at the discretion of the instructor. For example, it may be possible to work within the context of a non-operating-system software infrastructure project (window system, web server, or embedded network device kernel) or to extend a 15-410 student kernel. In some situations students may work alone. Group membership and unit count (9 units versus 12) will be decided by the third week of the semester. Contributing to a real-world project will involve engaging in some mixture of messy, potentially open-ended activities such as: learning a revision control system, writing a short design document, creating and updating a simple project plan, participating in an informal code review, synthesizing scattered information about hardware and software, classifying and/or reading large amounts of code written by various people over a long period of time, etc.
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The fundamental principles and engineering tradeoffs involved in designing modern parallel computers, as well as the programming techniques to effectively utilize these machines. Topics include naming shared data, synchronizing threads, and the latency and bandwidth associated with communication. Case studies on shared-memory, message-passing, data-parallel and dataflow machines will be used to illustrate these techniques and tradeoffs. Programming assignments will be performed on one or more commercial multiprocessors, and there will be a significant course project.
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This course gives students an overview of Cloud Computing, which is the delivery of computing as a service over a network, whereby distributed resources are rented, rather than owned, by an end user as a utility. Students will study its enabling technologies, building blocks, and gain hands-on experience through projects utilizing public cloud infrastructures. Cloud computing services are widely adopted by many organizations across domains. The course will introduce the cloud and cover the topics of data centers, software stack, virtualization, software defined networks and storage, cloud storage, and programming models. We will start by discussing the cloud¿s motivating factors, benefits, challenges, service models, SLAs and security. We will describe several concepts behind data center design and management, which enable the economic and technological benefits of the cloud paradigm. Next, we will study how CPU, memory and I/O resources, network (SDN) and storage (SDS) are virtualized, and the key role of virtualization to enable the cloud. Subsequently, students will study cloud storage concepts like data distribution, durability, consistency and redundancy. We will discuss distributed file systems, NoSQL databases and object storage using HDFS, CephFS, HBASE, MongoDB, Cassandra, DynamoDB, S3, and Swift as case studies. Finally, students will study the MapReduce, Spark and GraphLab programming models. Students will work with Amazon Web Services and Microsoft Azure, to rent and provision compute resources and then program and deploy applications using these resources. Students will develop and evaluate scaling and load balancing solutions, work with cloud storage systems, and develop applications in several programming paradigms. 15619 students must complete an extra team project which entails designing and implementing a cost- and performance-sensitive web-service for querying big data.
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The Monte Carlo method uses random sampling to solve computational problems that would otherwise be intractable, and enables computers to model complex systems in nature that are otherwise too difficult to simulate. This course provides a first introduction to Monte Carlo methods from complementary theoretical and applied points of view, and will include implementation of practical algorithms. Topics include random number generation, sampling, Markov chains, Monte Carlo integration, stochastic processes, and applications in computational science. Students need a basic background in probability, multivariable calculus, and some coding experience in any language.
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In this course, students will learn the mathematical foundations of blockchains, including how to construct distributed consensus protocols and prove them secure, cryptography for blockchains, and mechanism design for blockchains. This course will take a mathematically rigorous approach. Students are expected to have mathematical maturity and be able to write formal mathematical proofs. Students may also be expected to implement some consensus or cryptographic algorithms. This course is crosslisted with 15-435. Graduate students should take 15-635. Undergraduates should take 15-435.
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The goals of this course are twofold: First, for students to gain an understanding of the principles and techniques behind the design of distributed systems, such as locking, concurrency, scheduling, and communication across the network. Second, for students to gain practical experience designing, implementing, and debugging real distributed systems. The major themes this course will teach include scarcity, scheduling, concurrency and concurrent programming, naming, abstraction and modularity, imperfect communication and other types of failure, protection from accidental and malicious harm, optimism, and the use of instrumentation and monitoring and debugging tools in problem solving. As the creation and management of software systems is a fundamental goal of any undergraduate systems course, students will design, implement, and debug large programming projects. As a consequence, competency in both the C and Java programming languages is required.
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The emphasis in this course will be on the basic performance and engineering trade-offs in the design and implementation of computer networks. To make the issues more concrete, the class includes several multi-week projects requiring significant design and implementation. The goal is for students to learn not only what computer networks are and how they work today, but also why they are designed the way they are and how they are likely to evolve in the future. We will draw examples primarily from the Internet. Topics to be covered include: network architecture, routing, congestion/flow/error control, naming and addressing, peer-to-peer and the web, internetworking, and network security.
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This course is on the design and implementation of database management systems. Topics include data models (relational, document, key/value), storage models (n-ary, decomposition), query languages (SQL, stored procedures), storage architectures (heaps, log-structured), indexing (order preserving trees, hash tables), transaction processing (ACID, concurrency control), recovery (logging, checkpoints), query processing (joins, sorting, aggregation, optimization), and parallel architectures (multi-core, distributed). Case studies on open-source and commercial database systems will be used to illustrate these techniques and trade-offs. The course is appropriate for students with strong systems programming skills.
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The objective of this course is to study general computational problems, with a focus on the principles used to design those algorithms. Efficient data structures will be discussed to support these algorithmic concepts. Topics include: Run time analysis, divide-and-conquer algorithms, dynamic programming algorithms, network flow algorithms, linear and integer programming, large-scale search algorithms and heuristics, efficient data storage and query, and NP-completeness. Although this course will have several programming assignments, it is primarily not a programming course. Instead, it will focus on the design and analysis of algorithms for general classes of problems. This course is not open to CS graduate students who should consider taking 15-651 instead.
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