Conference
Multi-option descending clock auction
Multi-option descending clock auction
Reduced Space and Faster Convergence in Imperfect-Information Games via Regret-Based Pruning
Scalable segment abstraction method for advertising campaign admission and inventory allocation optimization
Sequential planning for steering immune system adaptation
Automated Design of Revenue-Maximizing Combinatorial Auctions
Endgame solving in large imperfect-information games
Hierarchical abstraction, distributed equilibrium computation, and post-processing, with application to a champion no-limit Texas Hold'em agent